A large website is typically organized into a hierarchy (a "tree") of topics and subtopics.[3][4] Tree testing provides a way to measure how well users can find items in this hierarchy.[5][6]
Unlike traditional usability testing, tree testing is not done on the website itself; instead, a simplified text version of the site structure is used.[1] This ensures that the structure is evaluated in isolation, nullifying the effects of navigational aids, visual design, and other factors.[7]
The participant is given a "find it" task (e.g., "Look for men's belts under $25").[9]
They are shown a text list of the top-level topics of the website.
They choose a heading, and are then shown a list of subtopics.
They continue choosing (moving down through the tree, backtracking if necessary) until they find a topic that satisfies the task (or until they give up).
They do several tasks in this manner, starting each task back at the top of the tree.
Once several participants have completed the test, the results are analyzed.
^Chesnut, Donald; Nichols, Kevin (2014). UX for dummies. West Sussex, England: Wiley. p. 141. ISBN9781118852781.
^Palade, Vasile (2003). Knowledge-based Intelligent Information and Engineering Systems. Springer Nature. p. 250. ISBN978-3-540-23318-3.
^Elleithy, Khaled; Sobh, Tarek (2006). Advances in Systems, Computing Sciences and Software Engineering : Proceedings of SCSS 2005. Dordrecht: Springer. p. 232. ISBN9781402052620.
^Paraguacu, Fabio; Gouarderes, Guy; Cerri, Stefano A. (2002). Intelligent tutoring systems : 6th International Conference, ITS 2002, Biarritz, France and San Sebastián, Spain, June 2-7, 2002 : proceedings. Berlin; London: Springer. p. 743. ISBN978-3-540-43750-5.
^Frick, Tim; Eyler-Werve, Kate (2014). Return on Engagement : Content Strategy and Web Design Techniques for Digital Marketing. Oxford: CRC Press. pp. 78–87. ISBN9781135012939.
^Sharon, Tomer; Gadbaw, Benjamin (2016). Validating product ideas: through lean user research. Brooklyn, NY: Rosenfeld Media. p. 275. ISBN978-1-4571-9077-3.
^Soares, Marcelo M.; Rosenzweig, Elizabeth; Marcus, Aaron (2022). Design, User Experience, and Usability: UX Research, Design, and Assessment. Ch: Springer International Publishing AG. p. 84. ISBN9783031058967.
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