Minecraft server Source: en.wikipedia.org/wiki/Minecraft_server
Game servers for the video game Minecraft
A Minecraft server is a player-owned or business-owned multiplayergame server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine.[1] Players can start their own server either by setting one up on a computer using software provided by Mojang, or by using a hosting provider so they can have their server run on dedicated machines with guaranteed uptime.[2] The largest server is widely accepted to be the minigame server Hypixel.[3][4]
Minecraft multiplayer servers are controlled by server operators, who have access to server commands such as setting the time of day, teleporting players and setting the world spawn. The server owner (or users that have access to the live server files) can also set up and install plugins to change the mechanics of the server, add commands among other features, and can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the game server.[2]
Multiplayer servers have a wide range of activities: with some servers having unique premises, rules, and customs. Player versus player (PvP) combat can be enabled to allow fighting between players. Custom mods and plugins (server side mods) can be used with modified servers to allow actions that are not normally possible in the vanilla form of the game.[5] There also exists a modification of the server software that can allow crossplay between the Java and Bedrock editions of the game.[6]
Multiplayer was first added to Minecraft on May 31, 2009, during the Classic phase of the game.[7] The first server mods quickly began to arise around this time.[8]
On Septemeber 3rd, 2010, work began on hMod, a notable mod which implemented an API for plugins which ensured they would remain compatible with each other provided they were using hMod. Several notable projects were created around this time for hMod, such as WorldEdit, some of which remains maintained for more modern platforms to this day.[9]
Multiplayer for Minecraft's survival mode was released on August 4, 2010.[9] The oldest server map is called "Freedonia", on the Minecraft server MinecraftOnline. The server and map were created within the first hour of Minecraft survival-mode multiplayer being released.[10]
Following stagnation in the development of hMod, a spiritual successor called Bukkit would be created by a group of hMod developers: Nathan 'Dinnerbone' Adams, Erik 'Grum' Broes, Warren 'EvilSeph' Loo, Nathan 'Tahg' Gilbert, and sk89q. The project would begin work on December 21, 2010 and officially release in 2011. The project consisted of Bukkit, licensed under GPL, and CraftBukkit, licensed under LGPL. Notably, the licensing was not legally permissible due to the inclusion of proprietary code from Mojang.[8][9]
On January 9, 2011, the first Minecraft server proxy, CraftProxy, would be created. It was a very basic proxy which primarily served to allow multiple servers to be ran on the same computer with different ports.[9]
In December 2011, Mojang and the founding Bukkit team would meet at Mojang's headquarters to discuss the potential of an official Minecraft modding API. On February 28, 2012, Mojang and Bukkit jointly announced that all founding members of the Bukkit project would be joining Mojang as employees to work on an official modding API (except for sk89q, who had left the project in early 2011). This would never be released, though the hired developers did make significant technical contributions in other ways.[8][9][11][12]
In May 2012, a server implementation called CraftBukkit—would be created by a team including developer md_5. The name was a parody of it's upstream project, the recently defunct fork of CraftBukkit called CraftBukkit++. The implementation would be rebranded to Spigot on January 15, 2013 as the project grew in size.[9]
In August 2012, work began on a series of Minecraft server proxies by md_5 and Codename_B which were capable of facilitating the transfer of players between different servers connected to the proxy. This eventually culminated in a layer-7 proxy known as BungeeCord, which began development on October 4, 2012.[9]
In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[13][14] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Since 2016, Realms have enabled Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms.[15] It is a subscription-based service,[16] allowing for either three or eleven players in the realm at once depending on the subscription tier.[17] While Realms can also be purchased on the Java edition of the game, it does not enable cross platform play with Bedrock players.[18]
On the 14th of June 2014, Mojang began enforcing the EULA of Minecraft: Java Edition to prevent servers from selling pay-to-win items in microtransactions, which many players thought unfairly affected gameplay.[19][20] After this change, servers were only allowed to sell cosmetic items.[21] Many servers closed shortly afterwards.[22]
On June 23, 2014, the Paper project (originally PaperSpigot) would be launched by Z750 and gsand as a fork of Spigot following increased reluctance of Spigot to accept community contributions. The project would see many improvements in performance compared to Spigot.[9] As of June 2025, the community-ran metrics platform bStats tracks an all time record of over 130,000 Paper servers running concurrently, taking up over 60% of all server implementations stemming from the Bukkit ecosystem.[23][24]
On August 24, 2014, EvilSeph would announce the discontinuation of the Bukkit project citing the legal grey area of the project as well as Mojang's new enforcement of the EULA.[25] This would then be rebutted by Mojang employees over Twitter, who stated that the Bukkit Team had transferred their rights to the project to Mojang as part of their employment for the company. Developers Dinnerbone and Grum stated they would update Bukkit to the next version of Minecraft themselves, clarifying that Bukkit still was not going to be an official modding API.[9] On September 5, 2014, a prominent Bukkit contributor identified as Wolvereness sent a DMCA takedown notice to GitHub to remove all of their contributions to Bukkit and its forks (including Spigot) due to copyright infringement caused by the inclusion of proprietary Mojang code in Bukkit.[26] The project never received another update, effectively shutting it down.[8][9]
Spigot would return with an updated version on November 28, 2014 following migration of code from GitHub to a self-hosted Stash server, the introduction of a Contributor License Agreement, and the development of build tooling designed to evade the DMCA takedown by providing build tools which added patches to a copy of Bukkit before the takedown instead of distributing pre-compiled binaries. This led to Spigot becoming the de-facto successor to Bukkit.[9][27]
On September 20, 2017, the "Better Together Update" was released for Bedrock codebase-derived editions of the game, which added cross platform multiplayer support, along with four featured servers: Lifeboat, Mineplex, InPVP and CubeCraft.[28]
On July 27, 2022, player chat reporting was added as a part of "The Wild Update", 1.19.1. This allowed players to report abusive chat messages sent by other players directly to Mojang, and players could be banned from playing on multiplayer servers, including realms, as a whole for violating Microsoft's community standards.[29]
On November 7, 2023, Mojang Studios, in collaboration with GamerSafer, opened the official server list of Minecraft.[30]
Managing a Minecraft server can be a full-time job for many server owners.
Several large servers employ a staff of developers, managers, and artists.[22] Running a large server can be expensive for its operators,[31] particularly those that have more than a thousand players. Expenses may include salaries, hardware, bandwidth, and DDoS protection.[32] Dunbar stated that MCGamer, which has had over 50,000 daily players, has expenses that can be "well into the five-figure marks" per month. As of 2015, expenses of Hypixel, the largest server, are nearly $100,000 per month.[32] Many servers sell in-game ranks, cosmetics and passes to certain minigames or gamemodes to cover expenses.[22][19]
For the Java edition, Mojang release an official jar for server operators to run their servers. Third party server jars also exist; typically utilizing resources more efficiently than the official server software and allowing the use of plugins.[33] However, Minecraft servers have traditionally been restricted to running most operations on a single core (main thread) with a limited amount of other operations being able to be run asynchronously, making them inefficient for large player counts.[34]
Minecraft Java servers typically use TCP to communicate, however Minecraft Bedrock uses UDP using the RakNet library, with some implementations using X.509 for security purposes.[35] Minecraft Bedrock's packets are compressed using zlib while Java's is uncompressed and is instead optimized for efficient transmission over the internet.[36] Minecraft Java uses port 25565 to listen and accept new connections.[37] Since the server software is set to accept all connections on port 25565 by default, it becomes susceptible to common TCP attacks, such as the SYN flood attack. Bedrock uses port 19132 and is encrypted but can still be affected by a UDP flood attack if the network's firewall is not properly configured. The server uses a salted Diffie–Hellman key exchange to ensure a proper handshake is established.[38]
The most popular Java Edition server is Hypixel, which, released in April 2013, has had over 20 million unique players.[3][4] In 2021, CubeCraft Games, released in December 2012 on Java Edition and in 2018 on Bedrock Edition,[39] had over 30 million unique server connections, and a peak player count of more than 57,000 concurrent players.[40] Other popular servers include MCGamer, released in April 2012, which has over 3.5 million unique players;[32][when?] Wynncraft, released in April 2013, which has over 1 million unique players;[41] and Emenbee, released in 2011, which also has over 1 million unique players.[42][43] As of 2014, servers such as Mineplex, Hypixel, Shotbow and The Hive receive "well over a million unique users every month", according to Polygon.[20]
Famously known as the oldest anarchy server in Minecraft; there is no officially set list of rules, allowing the use of cheats and obscene language in-game. Its map is one of the longest-running server maps in the game. It has since updated to Minecraft version 1.20 after previously running on Minecraft version 1.12 for many years.
Started in 2012 in Java Edition, hosting a handful of minigames such as EggWars (MoneyWars), SkyWars and Lucky Islands. CubeCraft opened on Minecraft Bedrock Edition in 2018 as a Mojang-featured Minecraft server.
April 24, 2020; Ceased operations on April 9, 2023 (2023-04-09).
A private survival multiplayer server owned by the YouTuber Dream and played on by many prominent Minecraft content creators. It was divided into factions and included heavy roleplay, streamed live on YouTube and Twitch.
HermitCraft (also capitalized as Hermitcraft) is a private, invite-only server and is one of the most well-known. Members are called "hermits" and make content on various platforms, mainly YouTube and Twitch.
A minigame server created in 2012. Originally a Java server, it opened to Bedrock Edition in 2018 and has since become exclusive to Bedrock after closing its doors to Java players in April 2021 due to declining player-base interest.
Minecraft's most popular server, founded by Simon Collins-Laflamme and Philippe Touchette, and contains a prominent number of game modes and minigames, many of which are centered around player-versus-player combat.
Created in August 2010 and opened to the public after two days of testing, MinecraftOnline is the oldest survival server, containing the oldest running server map that has never been reset. Sources conflict on whether MinecraftOnline, Novylen, or nerd.nu should be deemed the oldest Minecraft server.
January 24, 2013; Suspended operations on May 16, 2023 (2023-05-16).
Formerly the largest Minecraft server, having a variety of minigames for players to experience. In 2015, it held a Guinness World Record for the most popular Minecraft server at the time. It was eventually overtaken as the most popular server by rival Minigame server Hypixel, leading to its eventual closure. There are currently plans to re-release Mineplex in the near future.
A Minecraft server network that allows players to make their own servers and advertise it to thousands of daily players. It is owned by GamerSafer, who also created the Official Minecraft Server List.
One of the two oldest Minecraft servers. The map has been revised at least 26 times, and sources conflict on whether nerd.nu or MinecraftOnline is an older server, creating a major dispute within the community.
^Loo, Warren "EvilSeph" (February 28, 2012). "Bukkit: The Next Chapter". Bukkit Forums. Archived from the original on December 13, 2016. Retrieved June 13, 2025.