A design sprint is a time-constrained, five-phase process that uses design thinking with the aim of reducing the risk when bringing a new product, service or a feature to the market. The process aims to help teams to clearly define goals, validating assumptions and deciding on a product roadmap before starting development.[1] It seeks to address strategic issues using interdisciplinary, rapid prototyping, and usability testing. This design process is similar to Sprints in an Agile development cycle.[2]
The concept of a Design Sprint was developed in 2010 by a multi-disciplinary team working out of Google Ventures. The initial iterations of the approach were created by Jake Knapp, and popularised by a series of blog articles outlining the approach and reporting on its successes within Google. As it gained industry recognition, the approach was further refined and added to by other Google staff including Braden Kowitz, Michael Margolis, John Zeratsky and Daniel Burkareal. [3] [4]
It was later published in a book called "Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days". written by Jake Knapp and contributed to by some of his Google colleagues.
Claimed uses of the approach include
The creators of the design sprint approach, recommend preparation by picking the proper team, environment, materials and tools working with six key 'ingredients'.[8]
The main deliverables after the Design sprint:
The suggested ideal number of people involved in the sprint is 4-7 people and they include the facilitator, designer, a decision maker (often a CEO if the company is a startup), product manager, engineer and someone from companies core business departments (Marketing, Content, Operations, etc.).
The concept sprint is a fast five-day process for cross-functional teams to brainstorm, define, and model new approaches to business issue.[10][11]
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